

repeat x runs the test x amount of times or until it fails. Command line arguments to pass to the Editor: Editor: It's now possible to retry and repeat tests on test level, meaning as soon as the test finishs running the first iteration, we now retry or repeat it.

Vulkan: Oculus Quest 2 build does not work when built with Vulkan

Visual Effects - Legacy: Visualisation corruption occurs when rendering Particles to Render Texture The Automatic decal technique now prefers the D-Buffer technique if Accurate G-Buffer Normals are enabled. URP: Updated the documentation to mention that the Screen Space decal technique does not support blending of normals when using the Deferred rendering path with Accurate G-Buffer Normals enabled. Universal RP: RTHandles in URP causes memory allocation in multi-camera scenarios Project Browser: Project Browser shows package resources when package visibility is disabled Package Manager: Fix the error that is being thrown after uninstalling a Package that was added by Git URL. Oculus: OculusXR has worse performance than OpenXR when built Metal: Rendering freezes when the orientation is changed MacOS: Editor silently crashes when entering Play Mode on macOS

MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Kernel: Crash on core::Join & _ptr64,char const (& _ptr64),core::basic_string_ref > when the Editor runs out of memory saving an invalid override HD RP: The Editor becomes unresponsive and the machine performs worse when the Editor is opened Graphics Device Features: Performance degradation when comparing Android Quest 2 builds across 2020.x Editor: Fixed editor crashing when using the CCD package.Įditor: Fixed for 2023.1.X: UUM-34235: Inspector override marker UI is not updated after "Apply All"Įditor: FrameDebugger: Fixed an issue where render textures would leak when attached in a player using URP.Įditor Window Management: 2D projects created with versions from 2023.1.0a25 to 2023.1.0b4 fail to upgrade to 2023.1.0b9 and later 2023.1.0bX versions
